Aller au contenu

Jeux vidéo


Messages recommandés

Les loches de Lara Croft étaient les deux piliers de l'Occident moderne, la fin est proche.

 

Aussi, j'ai des kilotonnes d'invitations pour DotA2, si ça intéresse quelqu'un...

Lien vers le commentaire

J'ai un ami qui n'arrive jamais à faire tourner certains jeux où il faut être en ligne, malgré les cracks. Genre Games for Windows Live et celui de Rockstar. Ou au moins il ne peut pas sauvegarder (pour Windows Live). Certains systèmes de protection marchent ou il est juste nul ?

Lien vers le commentaire

Wololo !

 

 

Microsoft today announced Age of Empires II HD Edition, a reimagining of the 1999 real-time strategy game. With Ensemble Studios closed, work on the updated version is being done by Hidden Path Entertainment (Defense Grid series, Counter Strike: Global Offensive).

Age of Empires II HD Edition will launch on April 9 exclusively through Steam across the world. Gamers won't need to wait that long to play, however, as those who prepurchase (at a 10 percent discount) will be able to jump in April 5.

Age of Empires II HD Edition includes every single-player campaign from the Age of Kings original and the Conquerors expansion, totaling 18 in all. In addition, gamers can challenge other Steam players through the game's online mode.

According to Microsoft, Age of Empires II HD Edition has been remastered for high-resolution displays at 1080p. It also includes an "enhanced visual engine" sporting improved textures for terrain, water and fire, and ambient lighting effects.

Steamworks features for Age of Empires II HD Edition include achievements, leaderboards, matchmaking, and cloud support. In addition, gamers can share user created content through the Steam Workshop.

Lastly, Microsoft revealed the minimum system requirements for Age of Empires II HD Edition today. They are listed below, along with the game's debut trailer.

Minimum System Requirements:
Windows XP, Vista, 7, 8 Pro
Steam Software Platform
900x600 minimum display resolution
Direct X 9 Capable GPU
1.2GHz CPU
1GB RAM
2GB HDD

 

Lien vers le commentaire

EA + always online = encore un beau fail

 

Pfff, ce sont vraiment des nazes.

 

La beta de SimCity j'y ai joué 15 minutes max à cause de problèmes de connexion (en plus il a l'air nul ce jeu; en tout cas il est moche).

 

Sur Battlefield 2142, je me rappelle que pendant 3 semaines je n'avais pas pu jouer du tout en ligne parce que leur système anti-triche kickait la plupart des joueurs sans arrêt...

 

Et quand je repense à cette daube d'Origin pour pouvoir jouer à Battlefield 3, brrrrrr...

 

Je souhaite qu'ils se fassent bouffer par un concurrent ! :icon_diablotin:

 

ge of Empires II HD Edition will launch on April 9 exclusively through Steam across the world

 

Cool =)

Lien vers le commentaire

2K Announces Sid Meier’s Civilization® V: Brave New World Expansion Pack

Second massive expansion for critically acclaimed Civilization V features new gameplay systems, strategies, scenarios and more

 

wTEYqK7.jpg

 

JET4eut.jpg

NEW YORK--(BUSINESS WIRE)--2K and Firaxis Games announced today that Sid Meier's Civilization® V: Brave New World, the second expansion pack for the award-winning Civilization V, is currently in development and will be released this summer for Windows-based PC and brought to the Mac® by Aspyr Media. Sid Meier's Civilization V: Brave New World brings a massive amount of new gameplay to the Civilization V experience, providing gamers with even more rewarding ways to achieve world domination.

“Brave New World is destined to continue the strong Civilization lineage that already includes massive expansions such as Civilization IV: Beyond the Sword and Civilization V: Gods & Kings.”

.“Civilization V: Brave New World continues the strong tradition of ambitious expansion packs that fans have come to expect from the Civilization franchise,” said Sarah Anderson, senior vice president of marketing for 2K. “Brave New World is destined to continue the strong Civilization lineage that already includes massive expansions such as Civilization IV: Beyond the Sword and Civilization V: Gods & Kings.”

Sid Meier’s Civilization V: Brave New World provides new depth and replayability through the introduction of international trade and a focus on culture and diplomacy. The player’s influence around the world will be impacted by creating a number of Great Works across a variety of crafts, choosing an ideology for their civilization, and proposing global resolutions in the new World Congress. As players move through the ages of history, they will make critical decisions that influence relationships with all civilizations in the game world.

“After adding a number of great new features to Civilization V with the Gods & Kings expansion, the team continued to search for ways to create even more exciting gameplay through new systems and features,” said Sid Meier, director of creative development for Firaxis Games. “We’re happy to bring our fans another ambitious expansion that will provide hours and hours of new Civilization experiences.

Key features include:

New Civilizations, Units and Buildings: The expansion features nine new civilizations, each with unique traits, units, buildings and all-new leaders, including Casimir III of Poland.

New Culture Victory: Spread your culture across the globe, dominating all other cultures. Create masterpieces with Great Artists, Writers, and Musicians that are placed in key buildings across your empire, like Museums, Opera Houses and even the Great Library. Use Archaeologists to investigate sites of ancient battles and city ruins for priceless cultural artifacts. Become the first civilization with a majority influence in all other civilizations to achieve a Culture Victory, becoming the envy of the world.

World Congress: The importance of diplomacy is intensified and city-state alliances are more important than ever. Change the diplomatic landscape through a new World Congress that votes on critical issues like implementing trade sanctions against rogue nations, limiting resource usage, designating host cities for the World Games and the use of nuclear weapons. Game-changing resolutions, vote trading, intrigue, and a new lead into the Diplomatic Victory ensures that the end of the game will be more dynamic than ever before.

International Trade Routes: Build your cities into hubs of international trade by land and sea, creating great wealth and prosperity for your people, while also spreading religion, cultural influence, and science. The number of trade routes increases through the advancement of economics and technologies, the creation of wonders and the unique abilities of your civilization. Will you connect to a closer city for a lower payoff and a safer route, choose a longer route with more risk for the bigger payoff, or perhaps point your trade route inward, sending vitally important food and production to the far corners of your own empire?

New Wonders: Eight new Wonders are introduced, including the Parthenon, Broadway, the Uffizi, and more.

New Game Scenarios: Two new scenarios let gamers fight the “War Between the States” and embark on the epic Scramble for Africa. Fight the American Civil War from either the Union or Confederate side, as you focus on the critical action in the Eastern theatre of operations between the capital cities of Richmond and Washington. In “Scramble for Africa”, the great colonial powers of the world are racing to explore the Dark Continent and extend their reach into its interior. Search for great natural wonders in the heart of Africa, as you explore a dynamically-generated continent each time you play.

Sid Meier’s Civilization V: Brave New World is not yet rated by the ESRB and will be available for Windows-based PC and Mac this summer. For more information on Sid Meier’s Civilization V: Brave New World, please visit www.civilization.com or become a fan on Facebook.

Lien vers le commentaire

J'ai jamais trop joué à Civ V (pas accroché, jamais trop compris pourquoi, je suis resté sur le IV), mais la victoire culturelle et la victoire diplomatique étaient pas déjà dans la version de base ? Ce qui ferait qu'il n'y aurait plus que les Trade Routes de vraiment intéressantes dans l'histoire...

Lien vers le commentaire

J'ai jamais trop joué à Civ V (pas accroché, jamais trop compris pourquoi, je suis resté sur le IV), mais la victoire culturelle et la victoire diplomatique étaient pas déjà dans la version de base ? Ce qui ferait qu'il n'y aurait plus que les Trade Routes de vraiment intéressantes dans l'histoire...

 

Ils ont ajouté des trucs aux victoires culturelles et diplomatiques.

Lien vers le commentaire

le off-line n'interesse plus et je dirais meme qu'il rebute.Online obligatoire c'est comme un serveur de license, c'est le bonheur pour les editeurs.

Je predis serieusement un backlash anti-online dans les annees qui viennent: je pense que le terme 'offline' va devenir un argument de vente.

 

Lien vers le commentaire

le off-line n'interesse plus et je dirais meme qu'il rebute.Online obligatoire c'est comme un serveur de license, c'est le bonheur pour les editeurs.

Je predis serieusement un backlash anti-online dans les annees qui viennent: je pense que le terme 'offline' va devenir un argument de vente.

 

lagaf-les-aventures-de-moktar-vol-1-la-z

Lien vers le commentaire

Le PDG d'EA démissionne a été viré :

 

 

REDWOOD CITY, Calif.—(BUSINESS WIRE)— Electronic Arts Inc. (NASDAQ: EA) today announced that John Riccitiello will step down as Chief Executive Officer and as a member of the Board of Directors, effective March 30. The Board has appointed Larry Probst as Executive Chairman to ensure a smooth transition and to lead EA's executive team while the Board conducts a search for a permanent CEO. The Board will consider internal and external candidates with the assistance of a leading executive search firm.

Mr. Probst has played a leadership role at EA since 1991. In addition to serving as Chairman of the Board since 1994, he previously served as the Company's CEO from 1991 to 2007. As CEO, Probst successfully grew the Company's annual revenues from $175 million to approximately $3 billion, led EA into new platforms such as mobile, online and other emerging markets and expanded its international presence to more than 75 countries.

"We thank John for his contributions to EA since he was appointed CEO in 2007, especially the passion, dedication and energy he brought to the Company every single day," said Mr. Probst. "John has worked hard to lead the Company through challenging transitions in our industry, and was instrumental in driving our very significant growth in digital revenues. We appreciate John's leadership and the many important strategic initiatives he has driven for the Company. We have mutually agreed that this is the right time for a leadership transition."

On behalf of the Board, Lead Director Richard A. Simonson stated, "As we begin the CEO search, we are fortunate that Larry, who has a proven track record with our employees, partners and customers, has agreed to assume a day-to-day leadership role as Executive Chairman. He has 16 years of experience as CEO of EA and a deep understanding of the Company's strategy, management team, business potential and industry trends."

Mr. Riccitiello stated, "EA is an outstanding company with creative and talented employees, and it has been an honor to serve as the Company's CEO. I am proud of what we have accomplished together, and after six years I feel it is the right time for me pass the baton and let new leadership take the Company into its next phase of innovation and growth. I remain very optimistic about EA's future - there is a world class team driving the Company's transition to the next generation of game consoles."

http://kotaku.com/5991181/ea-ceo-john-riccitiello-steps-down

Lien vers le commentaire

J'ai commencé Bioshock Infinite et j'ai à peine joué une heure qu'on me donne la possibilité de me défouler contre une prisonnière noire (avec des silhouettes en carton façon Blackface en arrière-plan), avant de trouver un enregistrement où un écrivain dit (ce qui suit est une paraphrase) : "Quand j'ai vu qu'on me proposait une avance sur 100 pages pour la biographie de X, j'ai senti mon côté juif revenir, et j'ai répondu "mais les gens seraient prêts à lire 1 000 pages sur votre vie !" "

 

 

Moralité : tant que vous ne faites pas de sexisme, tout va bien dans le monde vidéoludique :)

 

Lien vers le commentaire

Créer un compte ou se connecter pour commenter

Vous devez être membre afin de pouvoir déposer un commentaire

Créer un compte

Créez un compte sur notre communauté. C’est facile !

Créer un nouveau compte

Se connecter

Vous avez déjà un compte ? Connectez-vous ici.

Connectez-vous maintenant
×
×
  • Créer...